My journey into game development started when I was 12 years old, and made a game using the game making tool Scratch. The excitement from creating my own game inspired me to apply to the Technical Art course at The Game Assembly, where I fully realized my passion for game VFX, shaders, and teamwork.
When I'm not painting my Warhammer miniatures, I spend my time trying to find out how I could recreate visual effects from the games that inspire me.